1. Делаем ассеты — промт максимально простой. Изменяйте под себя.
Default Icon of [ предмет ] facing forward for character equipment in a Game UI for dungeons and dragons game, [цвета]
Доспех — Default icon of a chest guard facing forward for character equipment in a game UI for dungeons and dragons game, grey on grey
Ботинки — Default icon of a leg guards facing forwards for character equipment in a game UI for dungeons and dragons game, grey on grey
Монеты — default icon of a help facing forward for character equipment in a game UI for dungeons and dragons game, grey on grey
Пояс — Default icon of a belt facing forwards for character equipment in a game UI for dungeons and dragons game, grey on grey
2. Удаляем фон. Например, тут.
3. Переносим объекты в Figma. Например, создав удобный инвентарь. Воспользуйтесь этим файлом, как основой.
Default Icon of [ предмет ] facing forward for character equipment in a Game UI for dungeons and dragons game, [цвета]
Доспех — Default icon of a chest guard facing forward for character equipment in a game UI for dungeons and dragons game, grey on grey
Ботинки — Default icon of a leg guards facing forwards for character equipment in a game UI for dungeons and dragons game, grey on grey
Монеты — default icon of a help facing forward for character equipment in a game UI for dungeons and dragons game, grey on grey
Пояс — Default icon of a belt facing forwards for character equipment in a game UI for dungeons and dragons game, grey on grey
2. Удаляем фон. Например, тут.
3. Переносим объекты в Figma. Например, создав удобный инвентарь. Воспользуйтесь этим файлом, как основой.